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Full Version: Download Zerohour scripts .scb files
CnCMaps Map Editing Forums > Command & Conquer Map Editing Worldbuilder > Download Zerohour scripts .scb files
  1. Pinned: DO NOT POST QUESTIONS HERE (0 replies)
  2. Pinned: How to add your scripts to here (1 reply)
  3. Pinned: Force Enableing the Radar (0 replies)
  4. Zerohour ,china (0 replies)
  5. Hostile player towards all! (5 replies)
  6. Fixed SkirmishScripts.scb (9 replies)
  7. Useful links on scripting (1 reply)
  8. Combo Script: Radar, Money, & Sciences (0 replies)
  9. Tether Camera To Unit (3 replies)
  10. AOD Humvee Drive By (0 replies)
  11. Thunder Storm Scripts! (4 replies)
  12. Civialians Wander Around Current Location (8 replies)
  13. AI attacks "hit and run" style (2 replies)
  14. Frame vs Seconds timers and frame rate (0 replies)
  15. Neat Mig camera (0 replies)
  16. Cargo plane reinforcement (0 replies)
  17. No Rushing Scripts (1 reply)
  18. Play A Song and set volume (4 replies)
  19. Artillery Bombardment! (0 replies)
  20. MOAB at start (2 replies)
  21. Hideing missing timers (1 reply)
  22. Unmanning a vehicle (5 replies)
  23. Moved: Making a Plane Fly? (-- replies)
  24. InfantryDropForMostFactions.scb (0 replies)
  25. Lightning (0 replies)
  26. making building ungarrisonable (0 replies)
  27. Transfering Command (9 replies)
  28. enableing/disabling units (11 replies)
  29. setting cash value of warehouses (2 replies)
  30. Water Rise N Fall By Trigger Areas (2 replies)
  31. Taunt plays when unit enters area (0 replies)
  32. Text Messages (0 replies)
  33. Show a timer for a unit (0 replies)
  34. Transfering Units based on start location (0 replies)
  35. Unit enters area and sound plays (0 replies)
  36. Play movie in Radar Window (0 replies)
  37. Moveing Vehilcles (0 replies)
  38. make a unit unmanned when it enters a area (0 replies)
  39. Kill a named unit if player enters area (0 replies)
  40. transfering Units At Game Start (0 replies)
  41. Removeing command buttons with scripts (5 replies)
  42. Reveal small radar area at waypoint. (0 replies)
  43. music change when missle fires (0 replies)
  44. when player builds unit taunt plays (0 replies)
  45. Napalm Strike for player (2 replies)
  46. Enableing a turned off script with a timer (0 replies)
  47. Change color of unit/Vehicle/Building (0 replies)
  48. Makeing a unit/building/vehicle Flash (0 replies)
  49. Unit exits area sound then plays (0 replies)
  50. Playing sound at waypoint (0 replies)
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