Help - Search - Members - Calendar
Full Version: Modding Discussion
CnCMaps Map Editing Forums > Modding Discussion > Modding Discussion
Pages: 1, 2
  1. Pinned: Coding Mistakes and useless things in inis by EA Games (177 replies)
  2. Pinned: Unused W3D models that can be used in mods (52 replies)
  3. Pinned: ini editing discoveries and tips for Generals & ZH (56 replies)
  4. Pinned: How to skin Generals Files (43 replies)
  5. Pinned: Gmax and RenX Links (11 replies)
  6. Avalanche In Zh (2 replies)
  7. What Is This? (6 replies)
  8. *** AUDIO Parameters *** (5 replies)
  9. Unused Special Powers (2 replies)
  10. Moved: One Hit Kills (-- replies)
  11. Need help with Col. Burton mod (7 replies)
  12. AngryCivilians Generals (3 replies)
  13. Help with multiple weapon sets (16 replies)
  14. making building floating on water (0 replies)
  15. How to make a new locomotor ??? (4 replies)
  16. program for modding (4 replies)
  17. Generals beta version INI files (12 replies)
  18. tool to find errors in generals zerohour ini code (1 reply)
  19. New Possibilities Implement Naval in ZH (4 replies)
  20. How to add custom sound? (2 replies)
  21. Logical Missile Firing Guide system for aircraft. (2 replies)
  22. Adding Resolution Choices (6 replies)
  23. ZeroHour Campaigns (1 reply)
  24. How to make Skirmish AI build new building types? (19 replies)
  25. Show Players Counter with House Colour (0 replies)
  26. Generals.str Instead of generals.csf! (3 replies)
  27. Capture Flags (1 reply)
  28. Strucutres like Guard Towers constructed containing troops (7 replies)
  29. Civilian Building Commandsets (1 reply)
  30. SkillSet in Generals (2 replies)
  31. Akkrand AI messed up my mod!!! (5 replies)
  32. ZH WorldBuilder ini code parsing limitations (2 replies)
  33. Simple W3D Question (16 replies)
  34. Gen-ZH with BMFE2 Graphics? (3 replies)
  35. Upgrade Query (12 replies)
  36. KindOf SCORE SCORE_CREATE SCORE_DESTROY (1 reply)
  37. ideas for new objects etc in mods (0 replies)
  38. Bizarre crash problem (11 replies)
  39. EMP DisabledDuration & Radius (3 replies)
  40. Building Design Change (4 replies)
  41. Modifying stealth behavior... (12 replies)
  42. GLAJarmenKellVehiclePilotSniperRifle (10 replies)
  43. 0SoupedUpGeneralsMod.big (5 replies)
  44. Internet Center Error (2 replies)
  45. Transfering ZH's outpost to CCG help (22 replies)
  46. The Border of My Map Bugg (1 reply)
  47. How modify traincabs (19 replies)
  48. New Faction AI Making (3 replies)
  49. How create a wak ? (2 replies)
  50. Exporting PICKBOX to W3D (1 reply)
  51. This may be a stupid question.... (1 reply)
  52. Improved GLA Angry Mobs for Zero Hour (2 replies)
  53. Better infantry missile effects and models (0 replies)
  54. Modifying Chinese Nuke particlesystem (4 replies)
  55. How to animate tank tread textures in W3D? (1 reply)
  56. Convert/Modify TroopCrawler (91 replies)
  57. USA Battle Drone or Scout Drone (6 replies)
  58. Stealthy Swimming Worker (10 replies)
  59. Big Boss (5 replies)
  60. Command & Conquer Generals Module Guide (1 reply)
  61. Central Subway Station (1 reply)
  62. Napalm Strike (8 replies)
  63. New At Modding (5 replies)
  64. How to make Aurora shooting laser? (29 replies)
  65. subforms added (1 reply)
  66. W3D (6 replies)
  67. add textures (4 replies)
  68. SelfHeal Structures/Immortal (5 replies)
  69. Build time/cost (8 replies)
  70. Reinforcements using the AmericaJetB52 (4 replies)
  71. USA DropZone always 1500$ (2 replies)
  72. kanes wrath XBox 360 (0 replies)
  73. Need help on aircraft (17 replies)
  74. adding bones and animation to units made in gmax/3ds max (2 replies)
  75. Export from Gmax / Renx to W3D - how? (1 reply)
  76. Need assistance with simple C&C 3 modding (0 replies)
  77. Searching For Modding Tutorials (5 replies)
  78. Setup.exe (1 reply)
  79. Button Description (2 replies)
  80. Subliminal Mark of Overlord (2 replies)
  81. gmax renx (2 replies)
  82. General's experience menu (8 replies)
  83. A Mod For You To Test! (0 replies)
  84. Some cool unit mods (0 replies)
  85. Editing out Black Naplam effects of Migs (18 replies)
  86. adding models into a game (14 replies)
  87. Annoying 100 limit for maps,buddies, and messages (2 replies)
  88. How to extract Audio from CnC3 (0 replies)
  89. Well i feel like a idiot by now (2 replies)
  90. Like To Test My Mod? (6 replies)
  91. skript command center to build (0 replies)
  92. why can't i play cnc3 online (4 replies)
  93. Walls Mod (4 replies)
  94. Mod Shortcut (6 replies)
  95. Sound Track Needed (1 reply)
  96. Mod teams? (0 replies)
  97. stronger nuke weapon china (6 replies)
  98. Skybox (1 reply)
  99. Adding Vehicles for Mapmaking? (9 replies)
  100. INIZH nukes (3 replies)
  101. Things u need to make a unit in zh (9 replies)
  102. Modding Gen/ZH in general. (2 replies)
  103. Infa_ChinaInfantryBlackLotus firing seven weapons (0 replies)
  104. war factory make difrent unites (1 reply)
  105. Open question (20 replies)
  106. I Need A W3D editor program (9 replies)
  107. right click send to Map Folder shortcut (2 replies)
  108. Boss Generals (1 reply)
  109. Weapons list (4 replies)
  110. New CnC3 Modding formats (5 replies)
  111. Mid East Crisis 1.5 (3 replies)
  112. games do not see mods (0 replies)
  113. tools for mods? (3 replies)
  114. 'MISSING:' (2 replies)
  115. is there a way to play your musice in a custom map (3 replies)
  116. halogen (17 replies)
  117. Skinning tools (0 replies)
  118. Wanted Audio clip mp3 or whatever (1 reply)
  119. aircraft cairer moving mod for zh (4 replies)
  120. rts (1 reply)
  121. somone should make a mod making tortial (4 replies)
  122. i looking for help to make a naval mod (0 replies)
  123. help i want to no how to make a mod (3 replies)
  124. mode for naval stuf (0 replies)
  125. skinning for zero hour (1 reply)
  126. mod (5 replies)
  127. i want to no how to make a naval mod (1 reply)
  128. Moved: aircrafft cairer (-- replies)
  129. Help me locate a sound (6 replies)
  130. ZH Reborn V5 (0 replies)
  131. looking for a way to edit damage. (3 replies)
  132. Desert Camo vehicles/Structures (2 replies)
  133. How to edit INI files on ZH? (2 replies)
  134. Pacman on Zero Hour???? (1 reply)
  135. makeing .exe files (3 replies)
  136. Xeno Force new AI Fix (3 replies)
  137. Renegade (1 reply)
  138. 100 Camo patterns for your projects (9 replies)
  139. Infantry Skins (9 replies)
  140. Command Center Flags (3 replies)
  141. HELP i need to mod (2 replies)
  142. NEW to Modding (10 replies)
  143. Links To Mod Tutorials (1 reply)
  144. Adding new units (1 reply)
  145. Red Alert Mods (2 replies)
  146. Mod Resource browse .big .ini online (2 replies)
  147. ini modding (2 replies)
  148. MODs (3 replies)
  149. How to mod (3 replies)
  150. How? (4 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2010 Invision Power Services, Inc.